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- Newsgroups: comp.lang.c++
- Path: netcom.com!marnold
- From: marnold@netcom.com (Matt Arnold)
- Subject: Re: BORLAND C++ 4.5, CTL3D.DLL & WIN95.
- Message-ID: <marnoldDpxxvx.1Jp@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- References: <4kv0qe$bsp@ferengi.prismnet.com>
- Date: Tue, 16 Apr 1996 05:57:32 GMT
- Sender: marnold@netcom19.netcom.com
-
- frayman@comland.com writes:
-
- >Ok, could someone tell me how to get CTL3D to work with borland c++ (owl). I
- >have win95, and I don't seem to be able to get the dam thing to work, it's not
- >extremly important to the program, because i've got other stuff to do, but
- >it's anoying me. I went reading the help file on it, and it mention that it
- >disable itself with windows version 4. well gess what win95 reports itself as
- >ver 4. of course tried ctr3dv2.dll -->nogo, even tried ctr32d.dll, but i
- >didn't think this would work anyway since i am working with 16 bit code.
-
- You aren't supposed to use CTL3D on Windows 95. That's why CTL3Dxx.DLL
- doesn't enable itself on Windows 95---it's *by design* that you can't get
- it to work. Windows 95 has it's own "3D look". CTL3D was a hack for the
- Windows 3.x era only.
-
- If you give you dialogs the new DS_3DLOOK style bit, Windows 95 will give
- them (and the controls in them) the native 3D effects.
-
- Regards,
- -------------------------------------------------------------------------
- Matt Arnold | | ||| | |||| | | | || ||
- marnold@netcom.com | | ||| | |||| | | | || ||
- Boston, MA | 0 | ||| | |||| | | | || ||
- 617.389.7384 (h) 617.576.2760 (w) | | ||| | |||| | | | || ||
- C++, MIDI, Win32/95 developer | | ||| 4 3 1 0 8 3 || ||
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